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java.lang.Objectnet.algart.model3d.common.movement.model.MovementIntegratorWrapper
public abstract class MovementIntegratorWrapper extends java.lang.Object implements MovementIntegrator
Wrapper, all method of which just call the same methods of some parent integrator.
The only addition is that performIteration() method of this class also calls
beforeIteration() and afterIteration() methods before and after calling
parent.performIteration(). By default these methods do nothing, but you
can override them to perform some additional corrections in the item set.
AlgART Laboratory 2010
| Modifier and Type | Field and Description |
|---|---|
protected MovementIntegrator |
parent
The parent integrator, specified in the argument of the constructor. |
| Modifier | Constructor and Description |
|---|---|
protected |
MovementIntegratorWrapper(MovementIntegrator parent)
Creates new instance of this class. |
| Modifier and Type | Method and Description |
|---|---|
protected void |
afterIteration()
This method is called by performIteration() method after that it calls
parent.performIteration(). |
protected void |
beforeIteration()
This method is called by performIteration() method before that it calls
parent.performIteration(). |
void |
copyBasicSettings(MovementIntegrator source)
Copies all basic settings, that can be accessed via getXxx/setXxx methods of this interface, from the specified object. |
double |
getAccelerationLimit()
Returns the acceleration limit Amax. |
long |
getCounterOfCheckedNeighbours()
Returns the internal thread-safe counter of "neighbour" item pairs,
which were checked by MovementIntegrator.performIteration() method
while calculation of the right side of the motion equations. |
long |
getCounterOfProcessedInteractions()
Returns the internal thread-safe counter of really interacted item pairs, which were really processed by MovementIntegrator.performIteration() method
while calculation of the right side of the motion equations,
that is for which calculateForce method was really called
and returned true. |
long |
getCounterOfProcessedItems()
Returns the internal thread-safe counter of items, which were processed by MovementIntegrator.performIteration() method
while calculation of the right side of the motion equations. |
long |
getCounterOfProcessedSymmetricInteractions()
An analog of the counter MovementIntegrator.getCounterOfProcessedInteractions(), counting only pairs,
which were processed in more efficient way thanks to
symmetric interaction rules. |
double |
getDeltaT()
Returns the time step Δt for one iteration of integration. |
java.util.List<InteractionRule> |
getInteractionRules()
Returns the list of interaction rules, used by this object. |
ItemSet |
getItemSet()
Returns the item set, processed by this object. |
int |
getNumberOfParallelTasks()
Returns the current number of parallel threads, which is recommended this object to use for optimizing calculations on multiprocessor systems. |
double |
getT()
Returns the current time t in the physical model. |
double |
getVelocityLimit()
Returns the velocity limit Vmax. |
boolean |
getViscousForces()
Returns true if this object works in the mode of viscous forces. |
void |
performIteration()
Performs one iteration of integration. |
void |
resetCounters()
Resets to 0 all internal counters, returned by MovementIntegrator.getCounterOfProcessedItems(),
MovementIntegrator.getCounterOfCheckedNeighbours(), MovementIntegrator.getCounterOfProcessedInteractions()
and MovementIntegrator.getCounterOfProcessedSymmetricInteractions() methods. |
void |
setAccelerationLimit(double accelerationLimit)
Sets the acceleration limit Amax to the given value. |
void |
setDeltaT(double deltaT)
Sets the current time Δt for one iteration of integration. |
void |
setNumberOfParallelTasks(int numberOfParallelTasks)
Sets the number of parallel threads, which should be used, if possible, for optimizing calculations on multiprocessor systems. |
void |
setT(double t)
Sets the current time t in the physical model. |
void |
setVelocityLimit(double velocityLimit)
Sets the velocity limit Vmax to the given value. |
void |
setViscousForces(boolean viscousForces)
Sets the mode of viscous forces ("pseudo-Newton's" motion equations), if the argument is true, or the usual mode (standard Newton's laws), if the argument is false See comments to this interface for more details. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Methods inherited from interface net.algart.model3d.common.movement.model.MovementIntegrator |
|---|
isErrorInformationAvailable, maxLastCoordinateError, maxLastVelocityError, meanLastCoordinateError, meanLastVelocityError |
| Field Detail |
|---|
protected final MovementIntegrator parent
| Constructor Detail |
|---|
protected MovementIntegratorWrapper(MovementIntegrator parent)
parent - the instance of MovementIntegrator interface that will perform all operations.| Method Detail |
|---|
public ItemSet getItemSet()
MovementIntegratorItemSet interface.
getItemSet in interface MovementIntegratorItemSet object, processed by this object.public java.util.List<InteractionRule> getInteractionRules()
MovementIntegratorThe result is an immutable view (Collections.unmodifiableList) or a clone of the internal collection, stored by this object: you cannot modify the set of used interaction rules via the result of this method.
The elements of the returned list are never null.
getInteractionRules in interface MovementIntegratorpublic int getNumberOfParallelTasks()
MovementIntegratorThe returned value is always positive (>0).
getNumberOfParallelTasks in interface MovementIntegratorpublic void setNumberOfParallelTasks(int numberOfParallelTasks)
MovementIntegratorIf this argument is 0, it is automatically replaced with
MovementIntegrator.getNumberOfParallelTasks() method will return not 0,
but the actual number of available processors.
setNumberOfParallelTasks in interface MovementIntegratornumberOfParallelTasks - the desired number of parallel threads for multiprocessor optimization.public boolean getViscousForces()
MovementIntegratorcomments to this interface for more details.
getViscousForces in interface MovementIntegratorpublic void setViscousForces(boolean viscousForces)
MovementIntegratorcomments to this interface for more details.
setViscousForces in interface MovementIntegratorviscousForces - whether you this object should be switched in the mode of viscous forces.public double getAccelerationLimit()
MovementIntegratorcomments to this interface for more details.
getAccelerationLimit in interface MovementIntegratorpublic void setAccelerationLimit(double accelerationLimit)
MovementIntegratorcomments to this interface for more details.
setAccelerationLimit in interface MovementIntegratoraccelerationLimit - new acceleration limit Amax.public double getVelocityLimit()
MovementIntegratorcomments to this interface for more details.
getVelocityLimit in interface MovementIntegratorpublic void setVelocityLimit(double velocityLimit)
MovementIntegratorcomments to this interface for more details.
setVelocityLimit in interface MovementIntegratorvelocityLimit - new velocity limit Vmax.public double getT()
MovementIntegratorMovementIntegrator.performIteration() method.
getT in interface MovementIntegratorMovementIntegrator.getDeltaT()public void setT(double t)
MovementIntegrator
setT in interface MovementIntegratort - new value of the current time t.public double getDeltaT()
MovementIntegrator
getDeltaT in interface MovementIntegratorpublic void setDeltaT(double deltaT)
MovementIntegrator
setDeltaT in interface MovementIntegratordeltaT - new value of the time step Δt.public void copyBasicSettings(MovementIntegrator source)
MovementIntegratorsetNumberOfParallelTasks(source.getNumberOfParallelTasks());setViscousForces(source.getViscousForces());setAccelerationLimit(source.getAccelerationLimit());setVelocityLimit(source.getVelocityLimit());setT(source.getT());setDeltaT(source.getDeltaT());
copyBasicSettings in interface MovementIntegratorsource - another movement integrator, the basic settings of which should be copied into this one.public long getCounterOfProcessedItems()
MovementIntegratorMovementIntegrator.performIteration() method
while calculation of the right side of the motion equations.
Note that MovementIntegrator.performIteration() can calculate the right side of the equations several times
(as in Runge-Kutta algorithms), and then every item will be also counted several times.
Usually the items, which do not have coordinates of centers and velocities
or do not have masses, are not counted.
This counter is 0 after creating new instance of this class
and can be set to 0 by MovementIntegrator.resetCounters() method.
This method is provided for profiling and debugging needs only. It works as described above in the implementations, offered by this package, but there is no guarantee that it will return correct values in all implementations. If the implementation does not provide this counter, this method should return 0 always.
getCounterOfProcessedItems in interface MovementIntegratorpublic long getCounterOfCheckedNeighbours()
MovementIntegrator"neighbour" item pairs,
which were checked by MovementIntegrator.performIteration() method
while calculation of the right side of the motion equations.
This number depends on the implementation of ItemSet interface:
good implementations, like GridItemSet, allow to check only restricted number of items
while finding all "neighbours" of the given item, which can interact with it.
Note that the "neighbour" pair is counted independently for both its elements. In other words, it two items act to each other, their pair is counter twice.
Note that MovementIntegrator.performIteration() can calculate the right side of the equations several times
(as in Runge-Kutta algorithms), and then every neighbour item pair will be also counted several times.
This counter is 0 after creating new instance of this class
and can be set to 0 by MovementIntegrator.resetCounters() method.
This method is provided for profiling and debugging needs only. It works as described above in the implementations, offered by this package, but there is no guarantee that it will return correct values in all implementations. If the implementation does not provide this counter, this method should return 0 always.
getCounterOfCheckedNeighbours in interface MovementIntegratorpublic long getCounterOfProcessedInteractions()
MovementIntegratorMovementIntegrator.performIteration() method
while calculation of the right side of the motion equations,
that is for which calculateForce method was really called
and returned true.
Note that an interacted pair is counted independently for both items. In other words, it two items act to each other, their pair is counter twice.
Note that an interacted pair is counted again for every interaction rule, applicable for this pair.
So, if there are K>1 rules, in which calculateForce method
returned true for the given pair, then this pair will be counted K times.
Note that MovementIntegrator.performIteration() can calculate the right side of the equations several times
(as in Runge-Kutta algorithms), and then every neighbour item pair will be also counted several times.
This counter is 0 after creating new instance of this class
and can be set to 0 by MovementIntegrator.resetCounters() method.
This method is provided for profiling and debugging needs only. It works as described above in the implementations, offered by this package, but there is no guarantee that it will return correct values in all implementations. If the implementation does not provide this counter, this method should return 0 always.
getCounterOfProcessedInteractions in interface MovementIntegratorpublic long getCounterOfProcessedSymmetricInteractions()
MovementIntegratorMovementIntegrator.getCounterOfProcessedInteractions(), counting only pairs,
which were processed in more efficient way thanks to
symmetric interaction rules.
Namely, some implementations of this interface can use the fact, that some interaction is symmetric
(implements SymmetricInteractionRule), and calculate the interaction force only once.
The force F' of acting of the 2nd item to the 1st one is produced from
the force F of acting of the 1st item to the 2nd one by changing the sign:
MovementIntegrator.getCounterOfProcessedInteractions() method.
But some "neighbour" item pairs cannot be processed in such a manner, for example,
when the first item is processed (moved) by one processor in multiprocessor system
and the second one is processed by another processor.
In such situation, this counter is not increased, though the counter,
returned by MovementIntegrator.getCounterOfProcessedInteractions() method, is increased by 2
(by 1 for each from two items). So, this method can help to measure optimization,
achieved thanks to usage of symmetric interaction rules.
This counter is 0 after creating new instance of this class
and can be set to 0 by MovementIntegrator.resetCounters() method.
This method is provided for profiling and debugging needs only. It works as described above in the implementations, offered by this package, but there is no guarantee that it will return correct values in all implementations. If the implementation does not provide this counter, this method should return 0 always.
getCounterOfProcessedSymmetricInteractions in interface MovementIntegratorsymmetric interaction rules.public void resetCounters()
MovementIntegratorMovementIntegrator.getCounterOfProcessedItems(),
MovementIntegrator.getCounterOfCheckedNeighbours(), MovementIntegrator.getCounterOfProcessedInteractions()
and MovementIntegrator.getCounterOfProcessedSymmetricInteractions() methods.
resetCounters in interface MovementIntegratorpublic void performIteration()
MovementIntegratorhaving centers and velocities and having masses,
according to the motion equations.
See comments to this interface for more details.
performIteration in interface MovementIntegratorprotected void beforeIteration()
performIteration() method before that it calls
parent.performIteration().
This default implementation does nothing.
protected void afterIteration()
performIteration() method after that it calls
parent.performIteration().
This default implementation does nothing.
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